Artool Biomech FX Spinal Trap

£129.00 £116.08 (save 10%)
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This product is available but isn't currently in stock - we will order it from our suppliers. Please note the date provided is an estimate and may not be 100% accurate
Dispatch (to you) due: Friday 3rd January

In Stock Stock Due Backorder/Available Unavailable

Backorder / Available. Stock due for dispatch: 3rd January More Info
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ART-BMFX-2

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Worldwide - this product can be sent anywhere in the world.

Artool Biomech FX Spinal Trap Product Description

These Artool BioMech FX Spinal Trap templates, designed by Mike Lavallee and laser cut by Artool, are made of solvent proof polymer which can be cleaned with solvents. They are easily flexed or curved around irregular shaped surfaces without fear of damaging them.

This Spinal Trap FX set includes:

1x Spinal Trap FX template � 12" x 6" approximately
1x Spinal Trap FX template (the same as above in a smaller size) � 9" x 5" approximately
4x Bonus Templates! Included with this Skull Buster template set is Tech Support including another 4 templates!
With Spinal Trap and Skull Buster you will experience more of the biological side of things with alien skulls, spinal columns, bones, teeth and claws. Use these templates to create a plethora of biological images where you will not be able to tell where the monster ends and the machine begins!

Simply cut the connecting tabs and detach all of the segments from each other. Mix and match� the possibilities are as endless as deep space.

Included is the set of Tech Support Templates with each BioMech FX Series set (Skull Buster and Spinal Trap). There are several repetitive patterns to replicate a myriad of tooled and machined textures. Create flex hoses and milled-out metal runners by simply moving the template to the end of each column.

Tech Support has a multiple of uses: paint a colour through the centre portion and then move the template slightly over and line up the holes to the widened centre portion of the part you just painted. Airbrush a lighter colour through the holes to create a row of lights down the centre of the pattern. Experiment by layering each template over the other to create an endless array of sophisticated BioMech FX.

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