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Kobold Guide to Plots and Campaigns Product Description
Whether you�re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up�and keep your players engaged until the dramatic conclusion.
Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for the best ideas, build toward cliffhangers, and design a game that can enthrall your players for month or even years. Want to run an evil campaign, or hurl the characters into unusual otherworldly settings? Want to ensure that you�re creating memorable and effective NPCs and villains? We�ve got you covered.
Complete with discussions on plotting, tone, branching storytelling, pacing, and crafting action scenes, you�ll find all the tips and advice you need to take on the best role in roleplaying�and become an expert gamemaster, too! Featuring essays by Wolfgang Baur, Jeff Grubb, David �Zeb� Cook, Margaret Weis, Robert J. Schwalb, Steve Winter, and other game professionals.