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The Inferno Gate (Hell's Vengeance 3 of 6): Pathfinder Adventure Path #105 Product Description
Highway to Hell The Thrice-Damned House of Thrune wants to seal the Inferno Gate, an uncontrolled portal to Hell, and the villainous adventurers are called to accomplish the task. To acquire the components and perform the ritual, they must first face down a hellspawn thieves\' guild, the Hellknight Order of the Pike, and the knights of the Glorious Reclamation and their celestial allies. But before they can complete the ritual, the characters may be forced to examine their optionsis closing the gate the best plan for the future? Will the villains obey their orders to close the gate to Hellor might they make a deal with a devil for control of the portal? Or will they only become the latest in a long line of sacrifices to the Inferno Gate?
This volume of Pathfinder Adventure Path continues the Hell\'s Vengeance Adventure Path and includes:
"The Inferno Gate," a Pathfinder adventure for 7th-level characters, by Patrick Renie.
A foray into the faith of the archdevil Moloch, by F. Wesley Schneider.
Details on various types of magical portals, by F. Wesley Schneider.
A last-second rescue reveals an unexpected ally in the Pathfinder\'s Journal, by Josh Vogt.
Five dangerous new monsters, by Benjamin Bruck, Jason Keeley, Jeffrey Swank, and Mike Welham.
A role-playing game (RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development. Actions taken within many games succeed or fail according to a formal system of rules and guidelines The Game Master (GM) describes the game world and its inhabitants. The other players describe the intended actions of their characters, and the GM describes the outcomes. Some outcomes are determined by the game system, and some are chosen by the GM.