The great Railway Mania of 1844-1847 saw an extraordinary expansion in the British railway network. Huge numbers ofprivate investors were encouraged to travel west, but as wtih many such ventures, few of these enterprisees proved profitable. The bubble truly burst in 1849 when accusations of fraud surfaced at the Easten Counties Railway, then in bitter dispute with its rivals in East Anglia.
The game is set in this cauldron of railway construction. Players will vie to start railway companies, invest money in railway shares, and attempt to run the railways they control for personal gain, trying to keep them afloat in changeable economic times. The object is to gain wealth by investing in railway companies, which then build railway networks to gain revenues for their shareholders.
Contents:
- 1 Game Board
- 34 Train Cards
- 8 Phase Cards
- 2 Train Manifest Cards
- 160 Company Certificates
- 8 Sheets of Track Tiles
- 2 Player Aid Cards
- 4 Sheets of Tokens
- �15,000 in Paper Money
- Rule Booklet
- Solitaire Rules